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Following are the animations generated by FSEG staff using the SMARTFIRE software.
Note: Either freely available Real One Player Basic or Windows media player is required to play the following animations.
SMARTFIRE V4.1 simulation of fire in a large airport terminal. Transient development of smoke conditions are depicted. Animation date: November 2007 Windows Media Video (good quality) [4.52 MB] | SMARTFIRE V4.1 simulation of fire in a large airport terminal. Transient development of temperature conditions are depicted. Animation date: November 2007 Windows Media Video (good quality) [1.25 MB] |
SMARTFIRE V4.1 simulation of fire development in the Rhode Island night club. View is taken from the dance floor looking towards the stage. Animation date: June 2007 Windows Media Video (good quality) [3.43 MB] | SMARTFIRE V4.1 prediction of fire development in the Rhode Island night club. The red isosurface is at 800K. Animation date: March 2007 Windows Media Video (good quality) [1.45 MB] |
Validation simulation of SMARTFIRE V4.1 comparing against NIST data for Rhode Island nightclub fire. The SMARTFIRE simulation depicts solid surfaces which begin to combust. Animation date: January 2007 Windows Media Video (good quality) [1.50 MB] | SMARTFIRE V4.0 simulation of large tunnel fire. Walk through temperature field at a fixed point in time during the fire is depicted. Note that the correct tunnel geometry is included in this simulation, not a stepped representation of the curved walls. Animation date: June 2006 Windows Media Video (good quality) [5.49 MB] |
SMARTFIRE V4.0 simulation of the Swiss Air MD11 fatal aircraft fire. SMARTFIRE used to simulation the spread of fire behind the ceiling panel. Eventually smoke enters the flight deck. Animation date: February 2003 Real Media (low quality) [34 sec] Real Media (good quality) [1.87 MB] | SMARTFIRE V3.0 generated 3D fire simulation in a compartment with fan mounted on external wall. Fan is designed as an extractor. Temperature line contours are depicted. Animation date: October 2002 Animated gif (good quality) [1.9 MB] |
SMARTFIRE V3.0 generated 3D fire simulation in a compartment with fan mounted on external wall. Fan is designed to blow ambient air into the compartment. Temperature line contours are depicted. Animation date: October 2002 Animated gif (good quality) [1.8 MB] | SMARTFIRE V3.0 generated 3D fire simulation in a compartment with fan mounted on external wall. Fan is switched off and so has no effect on developing fire within compartment. Temperature line contours are depicted. Animation date: October 2002 Animated gif (good quality) [1.6 MB] |
SMARTFIRE V3.0 generated 3D fire simulation of a fire in a multi-compartment building. The 120 deg C temperature iso-surface is depicted as a function of time. This model differs from the one opposite in that a small exhaust fan is operating in the room adjacent to the fire. Animation date: August 2002 Real Media (low quality) [36 sec] Real Media (good quality) [1.26 MB] | SMARTFIRE V3.0 generated 3D fire simulation of a fire in a multi-compartment building. The 120 deg C temperature iso-surface is depicted as a function of time. Animation date: August 2002 Real Media (low quality) [36 sec] Real Media (good quality) [1.34 MB] |
SMARTFIRE V3.0 generated 3D fire simulation of a fire in a multi-compartment building. Two fire scenarios are shown based on cable fires. CO iso-surfaces are depicted as the fire evolves. CO release rates are used based on experimental data. Animation date: February 2002 Real Media (low quality) [14 sec] Real Media (good quality) [508 KB] | SMARTFIRE V3.0 generated 3D animation of fire in a ships cabin. Hot combustion gases are seen spreading down the ships corridor after the door of the cabin, containing the fire, fails. Animation date: July 2001 Real Media (low quality) [33 sec] Real Media (good quality) [1.56 MB] |
SMARTFIRE V3.0 generated 3D fire simulation of a fire in a warehouse. Temp contours are depicted through a vertical section passing through one of the vertical highbay racks. The model incorporates a simplistic fire spread model based on radiation and elevated temperatures. Animation date: December 2000 Real Media (low quality) [15.4 sec] Real Media (good quality) [387 KB] | SMARTFIRE V3.0 generated 3D fire simulation of a fire in a warehouse. Temp contours are depicted through a vertical section passing through the short end of two vertical highbay racks. The model incorporates a simplistic fire spread model based on radiation and elevated temperatures. Animation date: December 2000 Real Media (low quality) [14.4 sec] Real Media (good quality) [390 KB] |
SMARTFIRE V2.0 generated 3D fire simulation of a fire in a highrise building. Temp contours are depicted through a vertical section passing through the rear staircase. The building is the same as shown to the left. Animation date: December 2000 Real Media (low quality) [19.4 sec] Real Media (good quality) [603 KB] | SMARTFIRE V2.0 generated 3D fire simulation of a fire in a highrise building. Temp contours are depicted through a vertical section passing through the central corridor of the structure. Animation date: December 2000 Real Media (low quality) [19.4 sec] Real Media (good quality) [770 KB] |
SMARTFIRE prototype generated 3D fire simulation of a fire in a two storey dwelling with domed roof. Temp contours are depicted through a vertical section passing through fire sources and open door and window. Combustion model is used to represent fire, ceiling panel is given a failure criteria based on temp and secondary fuel packet is given an ignition criteria based on radiative flux. Animation date: December 2000 Real Media (low quality) [1:01 min] Real Media (good quality) [2.2 MB] | SMARTFIRE prototype generated 3D fire simulation of a fire in a two storey dwelling with sloped roof. Temp contours are depicted through a vertical section passing through fire sources and open door and window. Combustion model is used to represent fire, ceiling panel is given a failure criteria based on temp and secondary fuel packet is given an ignition criteria based on radiative flux. Animation date: November 2000 Real Media (low quality) [9 sec] Real Media (good quality) [274 KB] |
SMARTFIRE V2.0 generated 3D fire simulation of a fire in a complex building. Temp contours are depicted through a horizontal section 2m above the floor. External windows and doors are open. Animation date: March 2000 Real Media (low quality) [54.9 sec] Real Media (good quality) [1.3 MB] | SMARTFIRE V2.0 generated 3D fire simulation of a fire in a complex building. Temp contours are depicted. Animation is fixed in time and moves through the building from right to left. The building is the same as that shown to the left. Animation date: March 2000 Real Media (low quality) [1:02 min] Real Media (good quality) [867 KB] |
SMARTFIRE V3.0 generated 3D fire simulation of a fire in a two storey dwelling. Temp contours are depicted through a vertical section passing through fire sources and open door and window. Combustion model is used to represent fire, ceiling panel is given a failure criteria based on temp and secondary fuel packet is given an ignition criteria based on radiative flux. Animation date: September 1999 Real Media (low quality) [1:26 min] Real Media (good quality) [1.6 MB] | SMARTFIRE V2.0 generated 3D fire simulation of a fire on a ferry car deck. Temp contours are depicted through a vertical section passing through 3 cars. Animation date: May 1999 Real Media (low quality) [31.4 sec] Real Media (good quality) [472 KB] |
SMARTFIRE V2.0 generated fire simulation in a compartment. 3D simulation. Animation date: July 1998 Real Media (low quality) [10 sec] Real Media (good quality) [1.05 MB] | SMARTFIRE V2.0 generated 3D fire simulation of a fire in a small room with an open window. Fire is centrally located on the floor. Temp contours are depicted through a vertical section passing through the window. Animation date: April 1996 Real Media (low quality) [11.5 sec] Real Media (good quality) [384 KB] |
SMARTFIRE V2.0 generated 3D fire simulation of a fire in a small room with an open window. Fire is centrally located on the floor adjacent to the rear wall. Temp contours are depicted through a vertical section passing through the window. Animation date: April 1996 Real Media (low quality) [11.2 sec] Real Media (good quality) [357 KB] |