Claudia Hollmann
2015
Pedestrian behaviour simulation models are being developed with the intention to
simulate human behaviour in various environments in non-emergency and emergency
situations. These models are applied with the objective to understand the
underlying causes and dynamics of pedestrian behaviour and how the environment
or the environment’s intrinsic procedures can be adjusted in order to provide an
improvement of human comfort and safety. In order to realistically model
pedestrian behaviour in complex environments, the specific human behaviour
patterns which govern their behaviour need to be represented. It is thereby of
importance to understand the causal chains between the surrounding conditions
and the pedestrians’ behaviours: The impact of the environment’s purpose and
facilities as well as the pedestrians’ individual goals on the pedestrians’
planning and route choice behaviour; the influence of emergent stimuli on the
pedestrians’ plans and environment usage; the influence of the pedestrians’
environment usage under normal usage conditions on the pedestrians’ behaviour in
response to a potential alarm event. In this thesis, a framework is developed
for modelling advanced individual pedestrian behaviours and especially
purpose-driven environment usage. The framework thereby aims to assist building
and facility planners in improving a building’s layout in terms of pedestrian
experience and walking routes.
In this thesis, a comprehensive review on
how individual pedestrian behaviour and the pedestrians’ environment usage are
realised in current pedestrian behaviour simulation models has been undertaken.
In addition, current theories on human decision making, goal-driven behaviour
and emotion modelling have been surveyed from the research fields of artificial
intelligence, virtual reality simulation, human psychology and human behavioural
sciences. From this survey, theories suitable for this thesis’ cause have been
identified and combined for the proposed Cognitive Pedestrian Agent Framework
(CPAF). The proposed framework contains a sophisticated human decision making
model, a multi-faceted individual knowledge representation, a model to realise
situational and contextual awareness, and a novel realisation of a human path
planning heuristic. The proposed framework has been demonstrated in the
simulation of a building usage-cycle use case. Further, it has been outlined how
the proposed framework could be used to model experiential alarm response
behaviour.
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